![]() ![]() Unlike the wealth of options in Dark Souls, the only shield available in Bloodborne is a wooden plank shield. Interestingly, Bloodborne’s item descriptions take shots at styles of Dark Souls play. This commitment to not playing it safe with design, and incorporating new and exciting mechanics is exactly the philosophy of Dark Soul's development. Thanks to the input from Miyazaki and other Dark Souls developers, Bloodborne mirrored its predecessor's innovation and inspired so many other games to copy it. Souls -like games are incredibly popular nowadays, and many of them (like the upcoming Thymesia) seem to take more heavily from Bloodborne than other FromSoftware titles. ![]() Since then, there are have been countless games like Bloodborne. These games take the quicker gameplay and aggressiveness and make it a priority. In the same way, Bloodborne moved the franchise to entirely new heights, redefining certain elements of it. While this may seem like a difference to the series writ large, it actually emulated what Dark Souls did to the series' tropes. Bloodborne took this formula, and reworked all the mechanics. That fact is often used to explain the troubled launch of Dark Souls 2. Miyazaki worked more closely on Bloodborne than on the second game in the Souls series, and the signature flair of Dark Souls is apparent in Bloodborne too.ĭark Souls skyrocketed the Souls series to fame after the cult success of Demon's Souls, with its tight, interconnected world and deeply complex narrative. In particular, creative director Hidetaka Miyazaki was the lead on Bloodborne as well as the original Dark Souls. One of the key comparisons often made between the first Dark Souls and Bloodborne is the creative team that worked on them. RELATED: 5 Soulslike Games That Are More Like Bloodborne Than Dark Souls However, many fans who prefer Bloodborne do so because of its many distinctive differences to the developer's other games. Fans still clamor for a sequel or remaster of the game to this day, showing how important it still is to FromSoftware fans. That ambition is most obvious in how Elden Ring might take the best bits out of previous FromSoftware titles, including Bloodborne. Elden Ring looks like FromSoftware’s most ambitious title to date. With a new trailer and details about the highly anticipated Elden Ring emerging this E3, it makes sense to think about the similarities and differences in the games that inspired it. Of course, Dark Souls can never escape comparisons towards the gothic-cosmic horror masterpiece, as the games share many similarities (and, of course, the same developer). On the other hand, the Dark Souls games do not measure up against many of Bloodborne’s best qualities. In one sense, it attracted a countless number of new gamers to the series who might have never tried it, if not for the PS4 exclusivity. Bloodborne is both a blessing and a curse for the Dark Souls series. ![]()
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